![]() ![]() ![]() I’m not sure I’ll play it again, but the single playthrough was very satisfying for me (I might do some small challenges still). And the battles are really dynamic, imagine something like a Souls game without the crushing difficulty, where you are spiraling around enemies to defeat the monstrous bosses - though sometimes I wished they were more difficult to fight. It’s also competently animated, so no complaints here. Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. However, where Forspoken really shines is in the movement and the magic department, I did have a lot of fun hurling over rocks and plaines, climbing walls and mountainous surfaces. I chuckled more than a few dozen times listening to her banter with Cuff. However, the positives are so much making up for its shortcomings that overall I really enjoyed the game: I like Frey, she is a little over the top occasionally but I could understand her frustration about being **** into a different universe. ![]() The pacing is awful, you’re constantly interrupted by weird, often non-sensical cutscenes, and the other characters are also trope-ish flat NPCs, definitely not a genre-defining effort. The negative first, the graphics (especially in the modern world and the towns in Athia) are extremely disappointing, while the world and its inhabitants are usually nice, comparable environments like in Horizon Forbidden West is much more detailed and sophisticated. ![]()
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